Hanya
From Brave Nine Wiki
Hanya | |||||||||||||||
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Stats[edit]
- The following are stats awakened at max rarity and max level.
Stat | Value | Stat | Value | |
---|---|---|---|---|
ATK | 987 | Crit Rate | 0% | |
HP | 2491 | Crit DMG | 50% | |
DEF | 0% | AGI | 0% |
Skill[edit]
[1R] [Last] Crimson Smoke - Deals additional damage to Warriors and Defenders in the rear.
Level | Attack Range | Effect 1 | Effect 2 | Effect 3 | Awakened Effect |
---|---|---|---|---|---|
+0 | ![]() |
![]() Initial Blast Click to show / hide details Initial Blast (New)
![]() ![]() ![]() ![]() Description
Crit DMG will decrease every turn after Crit DMG is boosted.
Crit DMG +200% Crit DMG every turn -40% Exception(s)
Can't be removed with removal skill type.
Can't reset the duration time with Reset skill type. |
![]() PERM Grave Count Click to show / hide details PERM Grave Count (New)
![]() ![]() ![]() ![]() Description
ATK Boosts in proportion to the number of enemies' grave(s).
ATK +20% Exception(s)
Grave Count's Stats Enhancement effect is not affected by Prohibition.
Grave Count's Stats Enhancement effect can't be removed. Not affected by previously created graves. |
![]() Vital Point Blow Click to show / hide details Vital Point Blow (New)
![]() ![]() ![]() ![]() Description
Deals additional DMG to Warriors and Supporters.
ATK ×100% Additional DMG Exception(s)
None
|
![]() Exsanguination Click to show / hide details Exsanguination (New)
![]() ![]() ![]() ![]() Description
Deals bleeding DMG to the enemy every turn when Critical Hit occurs in normal attack.
Deals tripled DMG to Defenders. ATK every turn ×6% Bleeding DMG Exception(s)
This effect can be stacked.
![]() Bleeding Click to show / hide details Bleeding (New)
![]() ![]() ![]() ![]() Description
Deals bleeding DMG every turn.
Deals tripled DMG to defenders. ATK every turn ×6% Bleeding DMG Exception(s)
This effect can be stacked.
|
+1 | ![]() |
![]() Initial Blast Click to show / hide details Initial Blast
![]() ![]() ![]() ![]() Description
Crit DMG will decrease every turn after Crit DMG is boosted.
Crit DMG +200% Crit DMG every turn -40% Exception(s)
Can't be removed with removal skill type.
Can't reset the duration time with Reset skill type. |
![]() PERM Grave Count Click to show / hide details PERM Grave Count
![]() ![]() ![]() ![]() Description
ATK Boosts in proportion to the number of enemies' grave(s).
ATK +20% Exception(s)
Grave Count's Stats Enhancement effect is not affected by Prohibition.
Grave Count's Stats Enhancement effect can't be removed. Not affected by previously created graves. |
![]() Vital Point Blow Click to show / hide details Vital Point Blow (Upgrade)
![]() ![]() ![]() ![]() Description
Deals additional DMG to Warriors and Supporters.
ATK ×150% Additional DMG Exception(s)
None
|
![]() Exsanguination Click to show / hide details Exsanguination
![]() ![]() ![]() ![]() Description
Deals bleeding DMG to the enemy every turn when Critical Hit occurs in normal attack.
Deals tripled DMG to Defenders. ATK every turn ×6% Bleeding DMG Exception(s)
This effect can be stacked.
![]() Bleeding Click to show / hide details Bleeding
![]() ![]() ![]() ![]() Description
Deals bleeding DMG every turn.
Deals tripled DMG to defenders. ATK every turn ×6% Bleeding DMG Exception(s)
This effect can be stacked.
|
+2 | ![]() |
![]() Initial Blast Click to show / hide details Initial Blast
![]() ![]() ![]() ![]() Description
Crit DMG will decrease every turn after Crit DMG is boosted.
Crit DMG +200% Crit DMG every turn -40% Exception(s)
Can't be removed with removal skill type.
Can't reset the duration time with Reset skill type. |
![]() PERM Grave Count Click to show / hide details PERM Grave Count
![]() ![]() ![]() ![]() Description
ATK Boosts in proportion to the number of enemies' grave(s).
ATK +20% Exception(s)
Grave Count's Stats Enhancement effect is not affected by Prohibition.
Grave Count's Stats Enhancement effect can't be removed. Not affected by previously created graves. |
![]() Vital Point Blow Click to show / hide details Vital Point Blow (Upgrade)
![]() ![]() ![]() ![]() Description
Deals additional DMG to Warriors and Supporters.
ATK ×200% Additional DMG Exception(s)
None
|
![]() Exsanguination Click to show / hide details Exsanguination
![]() ![]() ![]() ![]() Description
Deals bleeding DMG to the enemy every turn when Critical Hit occurs in normal attack.
Deals tripled DMG to Defenders. ATK every turn ×6% Bleeding DMG Exception(s)
This effect can be stacked.
![]() Bleeding Click to show / hide details Bleeding
![]() ![]() ![]() ![]() Description
Deals bleeding DMG every turn.
Deals tripled DMG to defenders. ATK every turn ×6% Bleeding DMG Exception(s)
This effect can be stacked.
|
+3 | ![]() |
![]() Initial Blast Click to show / hide details Initial Blast
![]() ![]() ![]() ![]() Description
Crit DMG will decrease every turn after Crit DMG is boosted.
Crit DMG +200% Crit DMG every turn -40% Exception(s)
Can't be removed with removal skill type.
Can't reset the duration time with Reset skill type. |
![]() PERM ADV Grave Count Click to show / hide details PERM ADV Grave Count (Upgrade)
![]() ![]() ![]() ![]() Description
ATK Boosts in proportion to the number of enemies' grave(s).
ATK +20% Crit DMG Boosts in proportion to the number of enemies' grave(s). Crit DMG +50% Exception(s)
Grave Count's Stats Enhancement effect is not affected by Prohibition.
Grave Count's Stats Enhancement effect can't be removed. Not affected by previously created graves. |
![]() Vital Point Blow Click to show / hide details Vital Point Blow
![]() ![]() ![]() ![]() Description
Deals additional DMG to Warriors and Supporters.
ATK ×200% Additional DMG Exception(s)
None
|
![]() Exsanguination Click to show / hide details Exsanguination
![]() ![]() ![]() ![]() Description
Deals bleeding DMG to the enemy every turn when Critical Hit occurs in normal attack.
Deals tripled DMG to Defenders. ATK every turn ×6% Bleeding DMG Exception(s)
This effect can be stacked.
![]() Bleeding Click to show / hide details Bleeding
![]() ![]() ![]() ![]() Description
Deals bleeding DMG every turn.
Deals tripled DMG to defenders. ATK every turn ×6% Bleeding DMG Exception(s)
This effect can be stacked.
|
+4 | ![]() |
![]() Initial Blast Click to show / hide details Initial Blast
![]() ![]() ![]() ![]() Description
Crit DMG will decrease every turn after Crit DMG is boosted.
Crit DMG +200% Crit DMG every turn -40% Exception(s)
Can't be removed with removal skill type.
Can't reset the duration time with Reset skill type. |
![]() PERM ADV Grave Count Click to show / hide details PERM ADV Grave Count (Upgrade)
![]() ![]() ![]() ![]() Description
ATK Boosts in proportion to the number of enemies' grave(s).
ATK +20% Crit DMG Boosts in proportion to the number of enemies' grave(s). Crit DMG +100% Exception(s)
Grave Count's Stats Enhancement effect is not affected by Prohibition.
Grave Count's Stats Enhancement effect can't be removed. Not affected by previously created graves. |
![]() Vital Point Blow Click to show / hide details Vital Point Blow
![]() ![]() ![]() ![]() Description
Deals additional DMG to Warriors and Supporters.
ATK ×200% Additional DMG Exception(s)
None
|
![]() Exsanguination Click to show / hide details Exsanguination
![]() ![]() ![]() ![]() Description
Deals bleeding DMG to the enemy every turn when Critical Hit occurs in normal attack.
Deals tripled DMG to Defenders. ATK every turn ×6% Bleeding DMG Exception(s)
This effect can be stacked.
![]() Bleeding Click to show / hide details Bleeding
![]() ![]() ![]() ![]() Description
Deals bleeding DMG every turn.
Deals tripled DMG to defenders. ATK every turn ×6% Bleeding DMG Exception(s)
This effect can be stacked.
|
+5 | ![]() |
![]() Initial Blast Click to show / hide details Initial Blast
![]() ![]() ![]() ![]() Description
Crit DMG will decrease every turn after Crit DMG is boosted.
Crit DMG +200% Crit DMG every turn -40% Exception(s)
Can't be removed with removal skill type.
Can't reset the duration time with Reset skill type. |
![]() PERM ADV Grave Count Click to show / hide details PERM ADV Grave Count (Upgrade)
![]() ![]() ![]() ![]() Description
ATK Boosts in proportion to the number of enemies' grave(s).
ATK +20% Crit DMG Boosts in proportion to the number of enemies' grave(s). Crit DMG +150% Exception(s)
Grave Count's Stats Enhancement effect is not affected by Prohibition.
Grave Count's Stats Enhancement effect can't be removed. Not affected by previously created graves. |
![]() Vital Point Blow Click to show / hide details Vital Point Blow
![]() ![]() ![]() ![]() Description
Deals additional DMG to Warriors and Supporters.
ATK ×200% Additional DMG Exception(s)
None
|
![]() Exsanguination Click to show / hide details Exsanguination
![]() ![]() ![]() ![]() Description
Deals bleeding DMG to the enemy every turn when Critical Hit occurs in normal attack.
Deals tripled DMG to Defenders. ATK every turn ×6% Bleeding DMG Exception(s)
This effect can be stacked.
![]() Bleeding Click to show / hide details Bleeding
![]() ![]() ![]() ![]() Description
Deals bleeding DMG every turn.
Deals tripled DMG to defenders. ATK every turn ×6% Bleeding DMG Exception(s)
This effect can be stacked.
|
+6 | ![]() |
![]() ADV Initial Blast Click to show / hide details ADV Initial Blast (Upgrade)
![]() ![]() ![]() ![]() Description
Crit DMG will decrease every turn after Crit DMG is boosted.
Crit DMG +200% Crit DMG every turn -40% ATK will decrease every turn after ATK is boosted. ATK +100% ATK every turn -20% Exception(s)
Can't be removed with removal skill type.
Can't reset the duration time with Reset skill type. |
![]() PERM ADV Grave Count Click to show / hide details PERM ADV Grave Count
![]() ![]() ![]() ![]() Description
ATK Boosts in proportion to the number of enemies' grave(s).
ATK +20% Crit DMG Boosts in proportion to the number of enemies' grave(s). Crit DMG +150% Exception(s)
Grave Count's Stats Enhancement effect is not affected by Prohibition.
Grave Count's Stats Enhancement effect can't be removed. Not affected by previously created graves. |
![]() Vital Point Blow Click to show / hide details Vital Point Blow
![]() ![]() ![]() ![]() Description
Deals additional DMG to Warriors and Supporters.
ATK ×200% Additional DMG Exception(s)
None
|
![]() Exsanguination Click to show / hide details Exsanguination
![]() ![]() ![]() ![]() Description
Deals bleeding DMG to the enemy every turn when Critical Hit occurs in normal attack.
Deals tripled DMG to Defenders. ATK every turn ×6% Bleeding DMG Exception(s)
This effect can be stacked.
![]() Bleeding Click to show / hide details Bleeding
![]() ![]() ![]() ![]() Description
Deals bleeding DMG every turn.
Deals tripled DMG to defenders. ATK every turn ×6% Bleeding DMG Exception(s)
This effect can be stacked.
|
+7 | ![]() |
![]() ADV Initial Blast Click to show / hide details ADV Initial Blast (Upgrade)
![]() ![]() ![]() ![]() Description
Crit DMG will decrease every turn after Crit DMG is boosted.
Crit DMG +300% Crit DMG every turn -60% ATK will decrease every turn after ATK is boosted. ATK +100% ATK every turn -20% Exception(s)
Can't be removed with removal skill type.
Can't reset the duration time with Reset skill type. |
![]() PERM ADV Grave Count Click to show / hide details PERM ADV Grave Count
![]() ![]() ![]() ![]() Description
ATK Boosts in proportion to the number of enemies' grave(s).
ATK +20% Crit DMG Boosts in proportion to the number of enemies' grave(s). Crit DMG +150% Exception(s)
Grave Count's Stats Enhancement effect is not affected by Prohibition.
Grave Count's Stats Enhancement effect can't be removed. Not affected by previously created graves. |
![]() Vital Point Blow Click to show / hide details Vital Point Blow
![]() ![]() ![]() ![]() Description
Deals additional DMG to Warriors and Supporters.
ATK ×200% Additional DMG Exception(s)
None
|
![]() Exsanguination Click to show / hide details Exsanguination
![]() ![]() ![]() ![]() Description
Deals bleeding DMG to the enemy every turn when Critical Hit occurs in normal attack.
Deals tripled DMG to Defenders. ATK every turn ×6% Bleeding DMG Exception(s)
This effect can be stacked.
![]() Bleeding Click to show / hide details Bleeding
![]() ![]() ![]() ![]() Description
Deals bleeding DMG every turn.
Deals tripled DMG to defenders. ATK every turn ×6% Bleeding DMG Exception(s)
This effect can be stacked.
|
+8 | ![]() |
![]() ADV Initial Blast Click to show / hide details ADV Initial Blast (Upgrade)
![]() ![]() ![]() ![]() Description
Crit DMG will decrease every turn after Crit DMG is boosted.
Crit DMG +400% Crit DMG every turn -80% ATK will decrease every turn after ATK is boosted. ATK +100% ATK every turn -20% Exception(s)
Can't be removed with removal skill type.
Can't reset the duration time with Reset skill type. |
![]() PERM ADV Grave Count Click to show / hide details PERM ADV Grave Count
![]() ![]() ![]() ![]() Description
ATK Boosts in proportion to the number of enemies' grave(s).
ATK +20% Crit DMG Boosts in proportion to the number of enemies' grave(s). Crit DMG +150% Exception(s)
Grave Count's Stats Enhancement effect is not affected by Prohibition.
Grave Count's Stats Enhancement effect can't be removed. Not affected by previously created graves. |
![]() Vital Point Blow Click to show / hide details Vital Point Blow
![]() ![]() ![]() ![]() Description
Deals additional DMG to Warriors and Supporters.
ATK ×200% Additional DMG Exception(s)
None
|
![]() Exsanguination Click to show / hide details Exsanguination
![]() ![]() ![]() ![]() Description
Deals bleeding DMG to the enemy every turn when Critical Hit occurs in normal attack.
Deals tripled DMG to Defenders. ATK every turn ×6% Bleeding DMG Exception(s)
This effect can be stacked.
![]() Bleeding Click to show / hide details Bleeding
![]() ![]() ![]() ![]() Description
Deals bleeding DMG every turn.
Deals tripled DMG to defenders. ATK every turn ×6% Bleeding DMG Exception(s)
This effect can be stacked.
|
+9 | ![]() |
![]() ADV Initial Blast Click to show / hide details ADV Initial Blast
![]() ![]() ![]() ![]() Description
Crit DMG will decrease every turn after Crit DMG is boosted.
Crit DMG +400% Crit DMG every turn -80% ATK will decrease every turn after ATK is boosted. ATK +100% ATK every turn -20% Exception(s)
Can't be removed with removal skill type.
Can't reset the duration time with Reset skill type. |
![]() PERM ADV Grave Count Click to show / hide details PERM ADV Grave Count
![]() ![]() ![]() ![]() Description
ATK Boosts in proportion to the number of enemies' grave(s).
ATK +20% Crit DMG Boosts in proportion to the number of enemies' grave(s). Crit DMG +150% Exception(s)
Grave Count's Stats Enhancement effect is not affected by Prohibition.
Grave Count's Stats Enhancement effect can't be removed. Not affected by previously created graves. |
![]() Vital Point Blow Click to show / hide details Vital Point Blow
![]() ![]() ![]() ![]() Description
Deals additional DMG to Warriors and Supporters.
ATK ×200% Additional DMG Exception(s)
None
|
![]() Exsanguination Click to show / hide details Exsanguination
![]() ![]() ![]() ![]() Description
Deals bleeding DMG to the enemy every turn when Critical Hit occurs in normal attack.
Deals tripled DMG to Defenders. ATK every turn ×6% Bleeding DMG Exception(s)
This effect can be stacked.
![]() Bleeding Click to show / hide details Bleeding
![]() ![]() ![]() ![]() Description
Deals bleeding DMG every turn.
Deals tripled DMG to defenders. ATK every turn ×6% Bleeding DMG Exception(s)
This effect can be stacked.
|
+10 | ![]() |
![]() ADV Initial Blast Click to show / hide details ADV Initial Blast
![]() ![]() ![]() ![]() Description
Crit DMG will decrease every turn after Crit DMG is boosted.
Crit DMG +400% Crit DMG every turn -80% ATK will decrease every turn after ATK is boosted. ATK +100% ATK every turn -20% Exception(s)
Can't be removed with removal skill type.
Can't reset the duration time with Reset skill type. |
![]() PERM ADV Grave Count Click to show / hide details PERM ADV Grave Count
![]() ![]() ![]() ![]() Description
ATK Boosts in proportion to the number of enemies' grave(s).
ATK +20% Crit DMG Boosts in proportion to the number of enemies' grave(s). Crit DMG +150% Exception(s)
Grave Count's Stats Enhancement effect is not affected by Prohibition.
Grave Count's Stats Enhancement effect can't be removed. Not affected by previously created graves. |
![]() Vital Point Blow Click to show / hide details Vital Point Blow (Upgrade)
![]() ![]() ![]() ![]() Description
Deals additional DMG to Warriors and Supporters.
ATK ×250% Additional DMG Exception(s)
None
|
![]() Exsanguination Click to show / hide details Exsanguination
![]() ![]() ![]() ![]() Description
Deals bleeding DMG to the enemy every turn when Critical Hit occurs in normal attack.
Deals tripled DMG to Defenders. ATK every turn ×6% Bleeding DMG Exception(s)
This effect can be stacked.
![]() Bleeding Click to show / hide details Bleeding
![]() ![]() ![]() ![]() Description
Deals bleeding DMG every turn.
Deals tripled DMG to defenders. ATK every turn ×6% Bleeding DMG Exception(s)
This effect can be stacked.
|
Recommended Runes[edit]
Hanya is a warrior that thrives when attacking early, or when enough graves are present thanks to his high critical damage. Thus, you want him to achieve 100% crit chance, or, if your supports can take care of that, use assault runes for higher base damage.
Soul Gear[edit]
Weapon | Armor | Amulet |
---|---|---|
![]() |
![]() |
![]() |
ATK | HP | ATK + HP |
Set Effect[edit]
Icon | Name | Type | Description | Bubbles | Mercenaries |
---|---|---|---|---|---|
![]() |
Gray Belief | Support Effect | ATK increases for Mercenaries with Set Effect. Increases by 25% with 3 Mercenaries deployed and 8% with 2. |
Jin • Hanya • Kaylin |
Story
Character Story Information | |
---|---|
Gender | Male |
Age | 22 years old |
Height | 6'0" |
Description | Niya's brother, the best Miáo swordsman, who enjoyed living in border area of Allan. He started looking for his sister Niya who recently went missing. He found Niya with Jin and thought that he had kidnapped her. When he tried to kill Jin, Niya stopped him. He had fun fighting Jin who was at a similar level as him. Hanya liked how Jin followed his own code of justice, so he decided to join 'The West Wind Thieves'. |
Quotes |
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